Gamejam entry for Kingston 2021 - Stephen Arnold and Mike Slape

You play as a time explorer, as you must navigate the caves between the year 1000 and the year 3000, where not much has changed, but they live everything  is underwater and your great great great granddaughter, is pretty fine.

You must die in the past, so that your future self can progress! Your body will remain throughout the years and fossilize. If you die in the future, the fishes will eat you.

How many years will you waste?

https://slapeyy.itch.io/ Mike's Itch, go follow them!

What we used in our game:

Artwork

https://assetstore.unity.com/packages/2d/environments/underwater-diving-94029

https://assetstore.unity.com/packages/2d/environments/pixel-fantasy-caves-152375

Sounds

https://opengameart.org/content/underwater-theme

https://opengameart.org/content/spell-sounds-starter-pack

https://opengameart.org/content/monster-sound-effects-2

https://opengameart.org/content/impact

Download

Download
NoTimeToDieFullScreen.zip 31 MB
Download
NoTimeToDie1600x900.zip 31 MB

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